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๐บ William Faucher: FREE Ways to Improve your 3D Scans! ๐บ William Faucher: The Key to Cleaner 3D Scans: Cross-Polarization ๐บ William Faucher: How to 3D Scan All Sides of Objects - Realitๅapture ๐บ William Faucher: Realitๅapture to UE5 - Workflow Tutorial
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๐บ The Ultimate Guide to 3D Scanning | FULL WORKFLOW ๐บ Advanced 3D Capture with Substance 3D Sampler (Playlist) ๐บ Basic 3D Capture - Capturing an outdoor scene in Substance 3D Sampler The process involves taking multiple photos of the subject from various angles and then analysing them with specialised software to generate a 3D model. Photogrammetry is a technique that uses photographs to construct 3D models of objects, buildings, or landscapes. ๐ VR Template in Unreal Engine (Epic Games) ๐ Developing for Oculus in Unreal Engine (Epic Games) ๐ Configure the Oculus Plugin for Unreal Engine (META) ๐ Oculus Integration for Unreal Engine Basics (META) ๐ Creating Your First Meta Quest VR App in Unreal Engine (META) Google VR for everyone | Google Developers ๐บ What You Didnโt Know About VR Development in Unreal Engine | Inside Unreal ๐บ Virtual Reality and OpenXR in UE5 | Unreal Fest 2022 ๐ Epic Games Learning Library for Unreal Engine & MetaHuman ๐ Developing for XR experiences in Unreal Engine ๐ Intro to VR Development with Oculus Rift (Unity) ๐บ Meta Connect 2022 | Carmack Unscripted ๐บ John Carmack: Live & Unscripted | Facebook Connect ๐บ John Carmack at the University of Texas at Dallas ๐บ Oculus Connect 2 Keynote with John Carmack ๐บ Deep Thoughts Engineering Speaker Series ๐บ Locomotion in VR: Overview of different locomotion methods on HTC Vive ๐บ VR Interface Design Pre-Visualisation Methods ๐บ 2014 Oculus Connect โ Introduction to Audio in VR ๐บ Daydream Labs: Lessons Learned from VR Prototyping โ Google I/O 2016 ๐บ Google I/O 2015 โ Designing for virtual reality ๐บ Interaction Design in VR: Valveโs Lessons ๐ The User Experience of Virtual Reality () ๐ Designing User Experience for Virtual Reality (VR) applications ๐ Get started with VR: user experience design ๐ Comparing Unity vs Unreal for VR, MR or AR Development Projects
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๐ Oculus - Designing Accessible VR Experiences A set of guidelines for designing accessible VR experiences. ๐ Start designing and prototyping for mixed reality (Microsoft) ๐ Sense of Presence in Social VR Experience
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XR Guides, Tutorials and Articles General ๐ VR-Compare is a website that allows users to compare virtual reality (VR) products and experiences. ๐ Choosing a VR headset (wiki from r/virtualreality) Motion Capture, Tracking & Rigging Tools.Much of the content overlaps with general game development, and there is an emphasis on Unreal Engine and Meta Quest headsets. I created this resource list for my personal use. The Ultimate XR Developers Resource Guide
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